| 
 angle 
 | 
fun angle(): Double | 
| 
 distanceTo 
 | 
infix fun distanceTo(other: Vector2d): Double | 
| 
 div 
 | 
operator fun div(scalar: Double): Vector2d | 
| 
 dot 
 | 
infix fun dot(other: Vector2d): Double | 
| 
 equals 
 | 
fun equals(other: Any?): Boolean | 
| 
 minus 
 | 
operator fun minus(other: Vector2d): Vector2d | 
| 
 norm 
 | 
fun norm(): Double | 
| 
 plus 
 | 
operator fun plus(other: Vector2d): Vector2d | 
| 
 rotated 
 | 
fun rotated(angle: Double): Vector2d | 
| 
 times 
 | 
operator fun times(scalar: Double): Vector2d | 
| 
 toString 
 | 
fun toString(): String | 
| 
 unaryMinus 
 | 
operator fun unaryMinus(): Vector2d |