class MotionState
Kinematic state of a motion profile at any given time.
MotionState(x: Double, v: Double, a: Double = 0.0, j: Double = 0.0)
Kinematic state of a motion profile at any given time. |
val a: Double |
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val j: Double |
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val v: Double |
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val x: Double |
fun flipped(): MotionState
Returns a flipped (negated) version of the state. |
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operator fun get(t: Double): MotionState
Returns the MotionState at time t. |
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fun toString(): String |