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fun angle(): Double |
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infix fun angleBetween(other: Vector2d): Double |
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infix fun distTo(other: Vector2d): Double |
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operator fun div(scalar: Double): Vector2d |
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infix fun dot(other: Vector2d): Double |
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infix fun epsilonEquals(other: Vector2d): Boolean |
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operator fun minus(other: Vector2d): Vector2d |
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fun norm(): Double |
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operator fun plus(other: Vector2d): Vector2d |
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infix fun projectOnto(other: Vector2d): Vector2d |
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fun rotated(angle: Double): Vector2d |
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operator fun times(scalar: Double): Vector2d |
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fun toString(): String |
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operator fun unaryMinus(): Vector2d |